— PROJECT NAME
Build-A-Computer
— ROLE
Lead Designer
Lead Developer
— DATE
November 2020 –
January 2021
Interactive learning experience designed to guide a younger audience through the steps of piecing together the parts that go into building a computer from the ground up. Each part includes an explanation and goal outlining how all of the parts work together.
In order to facilitate interactive learning, this project uses a touch interface that utilizes Unity’s built-in mouse interactions. User’s are able to drag and drop each part into the designated slot using either a mouse or touch input, dependent on the platform.
Working with the client, we determine what aspects they like and build in that direction. This has taken the project from initially being 3D back down to a 2D concept so that it is easier for young children to grasp.