Moss Games

Flashlight VR

Survive the Night

Illuminate Evil

Initially created as a test of the Unity3D VR support, this game places the player in a dark room with enemies coming at them randomly from all sides. Their only weapon is a handy flashlight that can banish the evil by focusing on them for several seconds until the evil disappears.

— PROJECT NAME

Flashlight VR

— ROLE

Lead Designer

Lead Programmer

The game uses a combination of point lights, raycasts and filters to determine if the enemies are inside of the line of sight for the player. This, coupled with the enemy generation always favoring a point behind where the player creates a very simple, yet frantic experience.